Cultural Tourism & Amusement Industry Exchange of GTI Asia China Expo 2021 - Light Up the Industry,
Restart the Future
Asu Su/Serena Zheng
Affected by the global pandemic situation, the domestic cultural tourism industry has made scenic spots,
theme parks and
other tourist destinations more interesting, technological, knowledgeable and experiential through amusement
products
and sci-tech products, attracting a good many domestic tourists. How to upgrade and develop the
entertainment industry,
to integrate e-sports and the game and amusement industry; in view of the current status of scenic spots and
theme
parks, how to empower the exhibition areas and create intelligent attractions? Combined with the industry
advantages,
GTI Organizing Committee invited guests from industry associations, major enterprises in the industry and
representatives of cultural tourism enterprises to attend the exchange.
Hosted by GTI Organizing Committee and guided by China Culture & Entertainment Industry Association and Guangzhou
Association of Tourist Attractions (GATA), the top Cultural Tourism & Amusement Industry Exchange took place at
the No.
6 Conference Room, Area A, China Import and Expo Fair on 3 November, 2021. A number of cultural tourism industry
stakeholders and games & amusement manufacturers attended the exchange, namely Kong Ming, the secretary general
of China
Culture & Entertainment Industry Associations (CCEA); Ding Xihe, director of Membership Department Guangdong
Tourism
Attractions Association; Zou Yirong, the secretary general of Guangzhou Association of Tourist Attractions
(GATA); Wang
Chuanxiang, section chief of Guangzhou Baiyun Mountain Scenic Area Administration; Chen Jing, director of
Business
Department of Guangzhou Baiyun Mountain Scenic Area Administration; Zhu Min the representative of Business
Department of
Guangzhou Baiyun Mountain Scenic Area Administration; Jin Chao, Party branch secretary of Mingchun Management
Center of
Guangzhou Baiyun Mountain Scenic Area Administration; Guo Zeping, deputy director of Guangzhou Baiyun Mountain
Scenic
Area Administration. Jiang Dequan and Deng Zhengxin, the representative of Amusement park Business Department of
Guangzhou Zoo; Ye Qianchun, the Marketing Manager of Guangzhou Zoo; Ma Rui, deputy general manager, Li Meng,
marketing
manager, and Luo Yuyan, deputy manager of Guangzhou South Lake Amusement Park; Zhang Fajun, the Second Branch
Secretary
and the president of Labor Union of Guangzhou Lotus Hill Tourist Attraction; Lei Yuhe the planning supervisor of
Lingnan
Impression Park; Peng Hua, the general manager of Guangzhou Yusheng Racecourse; Zhu Yunjie, the sales director
of
Domestic Business Department of Guangzhou Wahlap Technology Co., Ltd.; Zhu He, the deputy general manager of
Guangdong
UNIS Technology Co., Ltd.; He Jin, the vice president of Guangzhou Zhuoyuan Virtual Reality Tech Co., Ltd.; Wu
Xinxiang,
the general manager of Guangzhou Daxin Water Park Equipment Co., Ltd.; Wang Liquan, the design director of
Guangzhou
Daqian Decoration Engineering Co., Ltd.; Lin Qiang, the director of Family of Childhood (Guangdong) Industrial
Co.,
Ltd.; and Zhong Jiqiang, the general manager of Guangzhou Mecpower Amusement Rides Co., Ltd. The exchange also
attracted
a good many guests from business sector such as Benjamin King, the representative of British Chamber of Commerce
Guangdong, and Ibrahim, the representative of Negm Arab Businessmen Forum (China).
Kong Ming, the secretary general of China Culture & Entertainment Industry Associations (CCEA)
In view of the current situation and future trend of the industry, we should put forward suggestions and guidance
from
policy, operation, talents, technology application and other aspects, encourage enterprises to change new
business
models and management strategies in the new market environment, innovating business forms and stimulating their
vitality. It reminds enterprises to pay attention to the reserve of high-quality talents; strengthen the core
competitiveness of enterprises; improve the comprehensive strength of operation and management, intellectual
property
protection, technology application and other aspects, and keep an eye on the new consumption scenarios and new
opportunities brought by the concept of meta-universe.
Zou Yirong, the secretary general of Guangzhou Association of Tourist Attractions (GATA)
The two years of the epidemic have been a cold winter for the cultural and tourism industry, but tourism and
leisure
have gradually become a rigid demand for mass cultural consumption, and huge market demand will be strongly
released
when the pandemic is controlled. Attractions and game & amusement companies can look for opportunities for
cross-sector
cooperation in cultural tourism scene design, digital sports, sports competitions, scientific and technological
experience, and studies & popularization of science. Innovative products can enhance the amusement and
entertainment
experience, increase the stay time of tourists, and improve the performance of cultural tourism scenic spots,
improve
revenue of cultural tourism scenic spots, and achieve new breakthroughs in cultural tourism integration.
Secretary general Zou Yirong put forward three hopes: 1. The game & amusement industry can interact and achieve a
win-win situation with the cultural tourism industry; 2. The game and amusement industry should research and
develop
personalized and customized innovative products combined with the landscape, history and culture of cultural
tourism
scenic spots, and make more scientific and technological innovations and business innovations for the tourists’
entertainment experience; 3. With the help of the GTI platform, we can recommend excellent game and amusement
companies
to enter the resource database of Guangzhou cultural tourism scenic spots, so that cultural tourism scenic spots
can
quickly purchase equipment effectively from reliable companies. Manufacturers can also obtain the procurement
plans of
cultural tourism scenic spots in the first time, so as to achieve precise matching and a win-win situation. At
present,
Guangzhou's cultural tourism scenic spots lack parent-child experience-based tourist attractions, and
parent-child
entertainment is the best combination of the two industries.
Ma Rui, deputy general manager of Guangzhou South Lake Amusement Park
Built in 1984, Guangzhou South Lake Amusement Park is one of the earliest large-scale theme parks in Guangzhou,
stretching an area of 260,000 sq.m. It has been awarded "National Advanced Amusement Park" and "Top Ten Tourist
Attractions in Guangzhou". Founded 37 years ago, Guangzhou South Lake Amusement Park is embarking on a new
upgrading
project, positioning itself in the direction of immersive fantasy park in the future. We hope to get creative
products
and suggestions from excellent game & amusement enterprises, and jointly develop excellent attractions and offer
entertainment experience.
Zhang Fajun, the Second Branch Secretary and the president of Labor Union of Guangzhou Lotus Hill Tourist
Attraction
Spanning 2.33 sq.m, Guangzhou Lotus Hill Tourist Attraction located on the Lion River in Panyu District, which is
composed of 48 low red sandstone mountains. Lotus Hill is currently a national 4A tourist attraction. It is
actively
upgrading to a 5A scenic spot and hopes that on the premise of protecting the ecological environment and
cultural
landscape of the scenic spot, it can cooperate with outstanding game & amusement manufacturers to create the
tourist
highlights and enrich the amusement of the scenic spot. Therefore, it will bring tourists unique and novel
entertainment
experiences.
Zhu Min the representative of Guangzhou Baiyun Mountain Scenic Area
Baiyun Mountain is a well-known national 5A tourist attraction with an area of 20.98 sq.km. It has a rich
cultural
heritage and natural resources. On the basis of protecting nature, integrating nature, and utilizing nature, the
scenic
area is expected to introduce VR/AR and other virtual and real interactive technologies. Its science-related
projects,
such as the Daxin’s forest skin raft slide and other innovative amusement projects that are both internationally
level
and adaptable to regional climate characteristics, provide strong support for a rich tourist entertainment
experience.
Peng Hua, the general manager of Guangzhou Yusheng Racecourse
Guangzhou Huadu Yusheng Racecourse is located in Jinshan Village, Chini Town, Huadu District, stretching 172
acres. The
scenic area takes "horse culture" as the theme, which is a tourist resort integrating equestrian science
popularization
education, sightseeing agriculture, leisure tourism, ecological environmental protection and other
multi-functions.
Scenic spots and game & amusement enterprises should try diversified forms of cooperation and customize
exclusive
products according to the cultural characteristics of scenic spots, so as to fully mobilize the industrial
resources,
channel resources and other superior resources of both sides for industry incubation.
Zhu Yunjie, the sales director of Domestic Business Department of Guangzhou Wahlap Technology Co.,
Ltd.
Zhu He, the deputy general manager of Guangdong UNIS Technology Co., Ltd.
Wu Xinxiang, the general manager of Guangzhou Daxin Water Park Equipment Co., Ltd.
He Jin, the vice president of Guangzhou Zhuoyuan Virtual Reality Tech Co., Ltd.
Wang Liquan, the design director of Guangzhou Daqian Decoration Engineering Co., Ltd.
Zhong Jiqiang, the general manager of Guangzhou Mecpower Amusement Rides Co., Ltd.

Afterwards, the representatives of the game & amusement enterprises showed and communicated with the
representatives of
the cultural tourism attractions their own characteristics, superior resources and successful cases of related
cultural
tourism projects, and received warm responses from the representatives of the cultural tourism attractions. The
representatives of the game & amusement enterprises were Zhu Yunjie, the sales director of Domestic Business
Department
of Guangzhou Wahlap Technology Co., Ltd., Zhu He, the deputy general manager of Guangdong UNIS Technology Co.,
Ltd., He
Jin, the vice president of Guangzhou Zhuoyuan Virtual Reality Tech Co., Ltd., Wu Xinxiang, the general manager
of
Guangzhou Daxin Water Park Equipment Co., Ltd., Wang Liquan, the design director of Guangzhou Daqian Decoration
Engineering Co., Ltd., and Zhong Jiqiang, the general manager of Guangzhou Mecpower Amusement Rides Co., Ltd.
Since the outbreak of COVID-19 in 2020, all industries in China have been greatly affected, especially the
cultural
tourism industry. At the same time, China's cultural tourism industry has given birth to new opportunities in
the
crisis, and has quietly changed dramatically during the "pandemic war." The digitalization of the cultural
tourism
industry has accelerated significantly, and the new-type cultural tourism industry has sprung up against the
trend.
Compared with the international consumer market, China's domestic cultural tourism market is the first to
recover,
leading the large-scale return of consumption and forming a new cultural tourism pattern based on internal
economic
circulation.
Combining the advantages of the game & amusement industry, GTI Organizing Committee invited guests from industry
associations, leading game & amusement enterprises and representatives of cultural tourism scenic spots to have
in-depth
exchanges and sharing. The committee hoped to unleash the new vitality of the industry through amusement and
cross-cultural tourism, and promoted theme park facilities and game & amusement equipment , Water park
equipment,
children’s amusement equipment, VR/AR/MR. Light up the industry and restart the future. The exchange was a new
attempt
of GTI Asia China Expo to improve its services and upgrade the industry. It is time for cross-sector cooperation
of
culture, tourism and music.
※The article is published in the issue of Jan. & Feb. 2022 in GTI |